GAR106 - Week 5
- thispersonms
- Feb 24
- 1 min read
This week i added my block out to unreal, as well as building in my basic lighting. i did have an issue with importing my blockout fbx into unreal so i had to merge it into one mesh, i also had to put in some basic floor colliders in unreal to allow you to move around the scene. This now means that I'm ready to start creating my assets, and tweaking the unreal project.

I also played 'Warhammer 40k: Darktide', to gather reference for my scene.
